openscenegraph
Public Member Functions | Public Attributes | List of all members
osgPresentation::HomePosition Struct Reference
Inheritance diagram for osgPresentation::HomePosition:
osg::Object osg::Referenced

Public Member Functions

 HomePosition ()
 
 HomePosition (const osg::Vec3 &in_eye, const osg::Vec3 &in_center, const osg::Vec3 &in_up)
 
 HomePosition (const HomePosition &rhs, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
HomePosition & operator= (const HomePosition &rhs)
 
 META_Object (osgPresentation, HomePosition)
 
void setEye (const osg::Vec3d &e)
 
const osg::Vec3d & getEye () const
 
void setCenter (const osg::Vec3d &c)
 
const osg::Vec3d & getCenter () const
 
void setUp (const osg::Vec3d &u)
 
const osg::Vec3d & getUp () const
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual Object * cloneType () const =0
 
virtual Object * clone (const CopyOp &) const =0
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 
virtual const char * className () const =0
 
std::string getCompoundClassName () const
 
virtual Node * asNode ()
 
virtual const Node * asNode () const
 
virtual NodeVisitor * asNodeVisitor ()
 
virtual const NodeVisitor * asNodeVisitor () const
 
virtual StateSet * asStateSet ()
 
virtual const StateSet * asStateSet () const
 
virtual StateAttribute * asStateAttribute ()
 
virtual const StateAttribute * asStateAttribute () const
 
virtual Uniform * asUniform ()
 
virtual const Uniform * asUniform () const
 
virtual Camera * asCamera ()
 
virtual const Camera * asCamera () const
 
virtual Drawable * asDrawable ()
 
virtual const Drawable * asDrawable () const
 
virtual Callback * asCallback ()
 
virtual const Callback * asCallback () const
 
virtual CallbackObject * asCallbackObject ()
 
virtual const CallbackObject * asCallbackObject () const
 
virtual UserDataContainer * asUserDataContainer ()
 
virtual const UserDataContainer * asUserDataContainer () const
 
virtual ValueObject * asValueObject ()
 
virtual const ValueObject * asValueObject () const
 
virtual Image * asImage ()
 
virtual const Image * asImage () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainer * getUserDataContainer ()
 
const osg::UserDataContainer * getUserDataContainer () const
 
osg::UserDataContainer * getOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual Referenced * getUserData ()
 
virtual const Referenced * getUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referenced & operator= (const Referenced &)
 
virtual void setThreadSafeRefUnref (bool)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::Mutex * getRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSet * getObserverSet () const
 
ObserverSet * getOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Public Attributes

osg::Vec3d eye
 
osg::Vec3d center
 
osg::Vec3d up
 

Additional Inherited Members

- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandler * getDeleteHandler ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer * _userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Constructor & Destructor Documentation

◆ HomePosition() [1/3]

osgPresentation::HomePosition::HomePosition ( )
inline

◆ HomePosition() [2/3]

osgPresentation::HomePosition::HomePosition ( const osg::Vec3 &  in_eye,
const osg::Vec3 &  in_center,
const osg::Vec3 &  in_up 
)
inline

◆ HomePosition() [3/3]

osgPresentation::HomePosition::HomePosition ( const HomePosition &  rhs,
const osg::CopyOp &  copyop = osg::CopyOp::SHALLOW_COPY 
)
inline

Member Function Documentation

◆ getCenter()

const osg::Vec3d & osgPresentation::HomePosition::getCenter ( ) const
inline

◆ getEye()

const osg::Vec3d & osgPresentation::HomePosition::getEye ( ) const
inline

◆ getUp()

const osg::Vec3d & osgPresentation::HomePosition::getUp ( ) const
inline

◆ META_Object()

osgPresentation::HomePosition::META_Object ( osgPresentation  ,
HomePosition   
)

◆ operator=()

HomePosition & osgPresentation::HomePosition::operator= ( const HomePosition &  rhs)
inline

◆ setCenter()

void osgPresentation::HomePosition::setCenter ( const osg::Vec3d &  c)
inline

◆ setEye()

void osgPresentation::HomePosition::setEye ( const osg::Vec3d &  e)
inline

◆ setUp()

void osgPresentation::HomePosition::setUp ( const osg::Vec3d &  u)
inline

Member Data Documentation

◆ center

osg::Vec3d osgPresentation::HomePosition::center

◆ eye

osg::Vec3d osgPresentation::HomePosition::eye

◆ up

osg::Vec3d osgPresentation::HomePosition::up

The documentation for this struct was generated from the following file: