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osg::OcclusionQueryNode Class Reference
Inheritance diagram for osg::OcclusionQueryNode:
osg::Group osg::Node osg::Object osg::Referenced

Public Member Functions

 OcclusionQueryNode ()
 
 OcclusionQueryNode (const OcclusionQueryNode &oqn, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Node (osg, OcclusionQueryNode)
 
virtual osg::BoundingSphere computeBound () const
 
virtual void releaseGLObjects (osg::State *state=0) const
 
void setQueriesEnabled (bool enable=true)
 
bool getQueriesEnabled () const
 
void setVisibilityThreshold (unsigned int pixels)
 
unsigned int getVisibilityThreshold () const
 
void setQueryFrameCount (unsigned int frames)
 
unsigned int getQueryFrameCount () const
 
void resetQueries ()
 
void setDebugDisplay (bool enable)
 
bool getDebugDisplay () const
 
void setQueryStateSet (osg::StateSet *ss)
 
osg::StateSet * getQueryStateSet ()
 
const osg::StateSet * getQueryStateSet () const
 
void setQueryGeometry (osg::QueryGeometry *geom)
 
const osg::QueryGeometry * getQueryGeometry () const
 
void setDebugStateSet (osg::StateSet *ss)
 
osg::StateSet * getDebugStateSet ()
 
const osg::StateSet * getDebugStateSet () const
 
bool getPassed () const
 
virtual bool getPassed (const osg::Camera *camera, osg::NodeVisitor &nv)
 
void traverseQuery (const osg::Camera *camera, osg::NodeVisitor &nv)
 
void traverseDebug (osg::NodeVisitor &nv)
 
- Public Member Functions inherited from osg::Group
 Group ()
 
 Group (const Group &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
 META_Node (osg, Group)
 
virtual Group * asGroup ()
 
virtual const Group * asGroup () const
 
virtual void traverse (NodeVisitor &nv)
 
virtual bool addChild (Node *child)
 
template<class T >
bool addChild (const ref_ptr< T > &child)
 
virtual bool insertChild (unsigned int index, Node *child)
 
template<class T >
bool insertChild (unsigned int index, const ref_ptr< T > &child)
 
virtual bool removeChild (Node *child)
 
template<class T >
bool removeChild (const ref_ptr< T > &child)
 
bool removeChild (unsigned int pos, unsigned int numChildrenToRemove=1)
 
virtual bool removeChildren (unsigned int pos, unsigned int numChildrenToRemove)
 
virtual bool replaceChild (Node *origChild, Node *newChild)
 
template<class T , class R >
bool replaceChild (const ref_ptr< T > &origChild, const ref_ptr< R > &newChild)
 
virtual unsigned int getNumChildren () const
 
virtual bool setChild (unsigned int i, Node *node)
 
Node * getChild (unsigned int i)
 
const Node * getChild (unsigned int i) const
 
bool containsNode (const Node *node) const
 
template<class T >
bool containsNode (const ref_ptr< T > &node) const
 
unsigned int getChildIndex (const Node *node) const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 
virtual void releaseGLObjects (osg::State *=0) const
 
virtual BoundingSphere computeBound () const
 
- Public Member Functions inherited from osg::Node
 Node ()
 
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual Object * cloneType () const
 
virtual Object * clone (const CopyOp &copyop) const
 
virtual bool isSameKindAs (const Object *obj) const
 
virtual const char * libraryName () const
 
virtual const char * className () const
 
virtual Node * asNode ()
 
virtual const Node * asNode () const
 
virtual Drawable * asDrawable ()
 
virtual const Drawable * asDrawable () const
 
virtual Geometry * asGeometry ()
 
virtual const Geometry * asGeometry () const
 
virtual Group * asGroup ()
 
virtual const Group * asGroup () const
 
virtual Transform * asTransform ()
 
virtual const Transform * asTransform () const
 
virtual Switch * asSwitch ()
 
virtual const Switch * asSwitch () const
 
virtual Geode * asGeode ()
 
virtual const Geode * asGeode () const
 
virtual osgTerrain::Terrain * asTerrain ()
 
virtual const osgTerrain::Terrain * asTerrain () const
 
virtual void accept (NodeVisitor &nv)
 
virtual void ascend (NodeVisitor &nv)
 
virtual void traverse (NodeVisitor &)
 
const ParentList & getParents () const
 
ParentList getParents ()
 
Group * getParent (unsigned int i)
 
const Group * getParent (unsigned int i) const
 
unsigned int getNumParents () const
 
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
 
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
 
void setUpdateCallback (Callback *nc)
 
template<class T >
void setUpdateCallback (const ref_ptr< T > &nc)
 
Callback * getUpdateCallback ()
 
const Callback * getUpdateCallback () const
 
void addUpdateCallback (Callback *nc)
 
template<class T >
void addUpdateCallback (const ref_ptr< T > &nc)
 
void removeUpdateCallback (Callback *nc)
 
template<class T >
void removeUpdateCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringUpdateTraversal () const
 
void setEventCallback (Callback *nc)
 
template<class T >
void setEventCallback (const ref_ptr< T > &nc)
 
Callback * getEventCallback ()
 
const Callback * getEventCallback () const
 
void addEventCallback (Callback *nc)
 
template<class T >
void addEventCallback (const ref_ptr< T > &nc)
 
void removeEventCallback (Callback *nc)
 
template<class T >
void removeEventCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringEventTraversal () const
 
void setCullCallback (Callback *nc)
 
template<class T >
void setCullCallback (const ref_ptr< T > &nc)
 
Callback * getCullCallback ()
 
const Callback * getCullCallback () const
 
void addCullCallback (Callback *nc)
 
template<class T >
void addCullCallback (const ref_ptr< T > &nc)
 
void removeCullCallback (Callback *nc)
 
template<class T >
void removeCullCallback (const ref_ptr< T > &nc)
 
void setCullingActive (bool active)
 
bool getCullingActive () const
 
unsigned int getNumChildrenWithCullingDisabled () const
 
bool isCullingActive () const
 
unsigned int getNumChildrenWithOccluderNodes () const
 
bool containsOccluderNodes () const
 
void setNodeMask (NodeMask nm)
 
NodeMask getNodeMask () const
 
void setStateSet (osg::StateSet *stateset)
 
template<class T >
void setStateSet (const osg::ref_ptr< T > &stateset)
 
osg::StateSet * getOrCreateStateSet ()
 
osg::StateSet * getStateSet ()
 
const osg::StateSet * getStateSet () const
 
void setDescriptions (const DescriptionList &descriptions)
 
DescriptionList & getDescriptions ()
 
const DescriptionList & getDescriptions () const
 
const std::string & getDescription (unsigned int i) const
 
std::string & getDescription (unsigned int i)
 
unsigned int getNumDescriptions () const
 
void addDescription (const std::string &desc)
 
void setInitialBound (const osg::BoundingSphere &bsphere)
 
const BoundingSphere & getInitialBound () const
 
void dirtyBound ()
 
const BoundingSphere & getBound () const
 
virtual BoundingSphere computeBound () const
 
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
 
template<class T >
void setComputeBoundingSphereCallback (const ref_ptr< T > &callback)
 
ComputeBoundingSphereCallback * getComputeBoundingSphereCallback ()
 
const ComputeBoundingSphereCallback * getComputeBoundingSphereCallback () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual Object * cloneType () const =0
 
virtual Object * clone (const CopyOp &) const =0
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 
virtual const char * className () const =0
 
std::string getCompoundClassName () const
 
virtual Node * asNode ()
 
virtual const Node * asNode () const
 
virtual NodeVisitor * asNodeVisitor ()
 
virtual const NodeVisitor * asNodeVisitor () const
 
virtual StateSet * asStateSet ()
 
virtual const StateSet * asStateSet () const
 
virtual StateAttribute * asStateAttribute ()
 
virtual const StateAttribute * asStateAttribute () const
 
virtual Uniform * asUniform ()
 
virtual const Uniform * asUniform () const
 
virtual Camera * asCamera ()
 
virtual const Camera * asCamera () const
 
virtual Drawable * asDrawable ()
 
virtual const Drawable * asDrawable () const
 
virtual Callback * asCallback ()
 
virtual const Callback * asCallback () const
 
virtual CallbackObject * asCallbackObject ()
 
virtual const CallbackObject * asCallbackObject () const
 
virtual UserDataContainer * asUserDataContainer ()
 
virtual const UserDataContainer * asUserDataContainer () const
 
virtual ValueObject * asValueObject ()
 
virtual const ValueObject * asValueObject () const
 
virtual Image * asImage ()
 
virtual const Image * asImage () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainer * getUserDataContainer ()
 
const osg::UserDataContainer * getUserDataContainer () const
 
osg::UserDataContainer * getOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual Referenced * getUserData ()
 
virtual const Referenced * getUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referenced & operator= (const Referenced &)
 
virtual void setThreadSafeRefUnref (bool)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::Mutex * getRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSet * getObserverSet () const
 
ObserverSet * getOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Static Public Member Functions

static void flushDeletedQueryObjects (unsigned int contextID, double currentTime, double &availableTime)
 
static void discardDeletedQueryObjects (unsigned int contextID)
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandler * getDeleteHandler ()
 

Protected Types

enum  QueryGeometryState { INVALID , VALID , USER_DEFINED }
 
typedef std::map< const osg::Camera *, unsigned int > FrameCountMap
 

Protected Member Functions

virtual ~OcclusionQueryNode ()
 
virtual void createSupportNodes ()
 
bool isQueryGeometryValid () const
 
void setQueryGeometryInternal (osg::QueryGeometry *queryGeom, osg::Geometry *debugQueryGeom, QueryGeometryState state)
 
void updateDefaultQueryGeometry ()
 
- Protected Member Functions inherited from osg::Group
virtual ~Group ()
 
virtual void childRemoved (unsigned int, unsigned int)
 
virtual void childInserted (unsigned int)
 
- Protected Member Functions inherited from osg::Node
virtual ~Node ()
 
void addParent (osg::Group *parent)
 
void removeParent (osg::Group *parent)
 
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
 
void setNumChildrenRequiringEventTraversal (unsigned int num)
 
void setNumChildrenWithCullingDisabled (unsigned int num)
 
void setNumChildrenWithOccluderNodes (unsigned int num)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

osg::ref_ptr< osg::Geode > _queryGeode
 
osg::ref_ptr< osg::Geode > _debugGeode
 
bool _enabled
 
QueryGeometryState _queryGeometryState
 
FrameCountMap _frameCountMap
 
OpenThreads::Mutex _frameCountMutex
 
bool _passed
 
unsigned int _visThreshold
 
unsigned int _queryFrameCount
 
bool _debugBB
 
OpenThreads::Mutex _computeBoundMutex
 
- Protected Attributes inherited from osg::Group
NodeList _children
 
- Protected Attributes inherited from osg::Node
BoundingSphere _initialBound
 
ref_ptr< ComputeBoundingSphereCallback > _computeBoundCallback
 
BoundingSphere _boundingSphere
 
bool _boundingSphereComputed
 
ParentList _parents
 
ref_ptr< Callback > _updateCallback
 
unsigned int _numChildrenRequiringUpdateTraversal
 
ref_ptr< Callback > _eventCallback
 
unsigned int _numChildrenRequiringEventTraversal
 
ref_ptr< Callback > _cullCallback
 
bool _cullingActive
 
unsigned int _numChildrenWithCullingDisabled
 
unsigned int _numChildrenWithOccluderNodes
 
NodeMask _nodeMask
 
ref_ptr< StateSet > _stateset
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer * _userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Public Types inherited from osg::Node
typedef std::vector< Group * > ParentList
 
typedef unsigned int NodeMask
 
typedef std::vector< std::string > DescriptionList
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
 

Member Typedef Documentation

◆ FrameCountMap

typedef std::map< const osg::Camera*, unsigned int > osg::OcclusionQueryNode::FrameCountMap
protected

Member Enumeration Documentation

◆ QueryGeometryState

Enumerator
INVALID 
VALID 
USER_DEFINED 

Constructor & Destructor Documentation

◆ OcclusionQueryNode() [1/2]

osg::OcclusionQueryNode::OcclusionQueryNode ( )

◆ OcclusionQueryNode() [2/2]

osg::OcclusionQueryNode::OcclusionQueryNode ( const OcclusionQueryNode &  oqn,
const osg::CopyOp &  copyop = osg::CopyOp::SHALLOW_COPY 
)

◆ ~OcclusionQueryNode()

virtual osg::OcclusionQueryNode::~OcclusionQueryNode ( )
protectedvirtual

Member Function Documentation

◆ computeBound()

virtual osg::BoundingSphere osg::OcclusionQueryNode::computeBound ( ) const
virtual

Compute the bounding sphere around Node's geometry or children. This method is automatically called by getBound() when the bounding sphere has been marked dirty via dirtyBound().

Reimplemented from osg::Group.

◆ createSupportNodes()

virtual void osg::OcclusionQueryNode::createSupportNodes ( )
protectedvirtual

◆ discardDeletedQueryObjects()

static void osg::OcclusionQueryNode::discardDeletedQueryObjects ( unsigned int  contextID)
static

◆ flushDeletedQueryObjects()

static void osg::OcclusionQueryNode::flushDeletedQueryObjects ( unsigned int  contextID,
double  currentTime,
double &  availableTime 
)
static

◆ getDebugDisplay()

bool osg::OcclusionQueryNode::getDebugDisplay ( ) const

◆ getDebugStateSet() [1/2]

osg::StateSet * osg::OcclusionQueryNode::getDebugStateSet ( )

◆ getDebugStateSet() [2/2]

const osg::StateSet * osg::OcclusionQueryNode::getDebugStateSet ( ) const

◆ getPassed() [1/2]

bool osg::OcclusionQueryNode::getPassed ( ) const

◆ getPassed() [2/2]

virtual bool osg::OcclusionQueryNode::getPassed ( const osg::Camera *  camera,
osg::NodeVisitor &  nv 
)
virtual

◆ getQueriesEnabled()

bool osg::OcclusionQueryNode::getQueriesEnabled ( ) const
inline

◆ getQueryFrameCount()

unsigned int osg::OcclusionQueryNode::getQueryFrameCount ( ) const
inline

◆ getQueryGeometry()

const osg::QueryGeometry * osg::OcclusionQueryNode::getQueryGeometry ( ) const

◆ getQueryStateSet() [1/2]

osg::StateSet * osg::OcclusionQueryNode::getQueryStateSet ( )

◆ getQueryStateSet() [2/2]

const osg::StateSet * osg::OcclusionQueryNode::getQueryStateSet ( ) const

◆ getVisibilityThreshold()

unsigned int osg::OcclusionQueryNode::getVisibilityThreshold ( ) const
inline

◆ isQueryGeometryValid()

bool osg::OcclusionQueryNode::isQueryGeometryValid ( ) const
inlineprotected

◆ META_Node()

osg::OcclusionQueryNode::META_Node ( osg  ,
OcclusionQueryNode   
)

◆ releaseGLObjects()

virtual void osg::OcclusionQueryNode::releaseGLObjects ( osg::State *  = 0) const
virtual

If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.

Reimplemented from osg::Group.

◆ resetQueries()

void osg::OcclusionQueryNode::resetQueries ( )

◆ setDebugDisplay()

void osg::OcclusionQueryNode::setDebugDisplay ( bool  enable)

◆ setDebugStateSet()

void osg::OcclusionQueryNode::setDebugStateSet ( osg::StateSet *  ss)

◆ setQueriesEnabled()

void osg::OcclusionQueryNode::setQueriesEnabled ( bool  enable = true)

◆ setQueryFrameCount()

void osg::OcclusionQueryNode::setQueryFrameCount ( unsigned int  frames)
inline

◆ setQueryGeometry()

void osg::OcclusionQueryNode::setQueryGeometry ( osg::QueryGeometry *  geom)

◆ setQueryGeometryInternal()

void osg::OcclusionQueryNode::setQueryGeometryInternal ( osg::QueryGeometry *  queryGeom,
osg::Geometry *  debugQueryGeom,
QueryGeometryState  state 
)
protected

◆ setQueryStateSet()

void osg::OcclusionQueryNode::setQueryStateSet ( osg::StateSet *  ss)

◆ setVisibilityThreshold()

void osg::OcclusionQueryNode::setVisibilityThreshold ( unsigned int  pixels)
inline

◆ traverseDebug()

void osg::OcclusionQueryNode::traverseDebug ( osg::NodeVisitor &  nv)

◆ traverseQuery()

void osg::OcclusionQueryNode::traverseQuery ( const osg::Camera *  camera,
osg::NodeVisitor &  nv 
)

◆ updateDefaultQueryGeometry()

void osg::OcclusionQueryNode::updateDefaultQueryGeometry ( )
protected

Member Data Documentation

◆ _computeBoundMutex

OpenThreads::Mutex osg::OcclusionQueryNode::_computeBoundMutex
mutableprotected

◆ _debugBB

bool osg::OcclusionQueryNode::_debugBB
protected

◆ _debugGeode

osg::ref_ptr< osg::Geode > osg::OcclusionQueryNode::_debugGeode
protected

◆ _enabled

bool osg::OcclusionQueryNode::_enabled
protected

◆ _frameCountMap

FrameCountMap osg::OcclusionQueryNode::_frameCountMap
protected

◆ _frameCountMutex

OpenThreads::Mutex osg::OcclusionQueryNode::_frameCountMutex
mutableprotected

◆ _passed

bool osg::OcclusionQueryNode::_passed
protected

◆ _queryFrameCount

unsigned int osg::OcclusionQueryNode::_queryFrameCount
protected

◆ _queryGeode

osg::ref_ptr< osg::Geode > osg::OcclusionQueryNode::_queryGeode
protected

◆ _queryGeometryState

QueryGeometryState osg::OcclusionQueryNode::_queryGeometryState
mutableprotected

◆ _visThreshold

unsigned int osg::OcclusionQueryNode::_visThreshold
protected

The documentation for this class was generated from the following file: