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osg::DispatchCompute Class Reference
Inheritance diagram for osg::DispatchCompute:
osg::Drawable osg::Node osg::Object osg::Referenced

Public Member Functions

 DispatchCompute (GLint numGroupsX=0, GLint numGroupsY=0, GLint numGroupsZ=0)
 
 DispatchCompute (const DispatchCompute &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Node (osg, DispatchCompute)
 
virtual void compileGLObjects (RenderInfo &) const
 
virtual VertexArrayState * createVertexArrayStateImplememtation (RenderInfo &) const
 
virtual void drawImplementation (RenderInfo &renderInfo) const
 
void setComputeGroups (GLint numGroupsX, GLint numGroupsY, GLint numGroupsZ)
 
void getComputeGroups (GLint &numGroupsX, GLint &numGroupsY, GLint &numGroupsZ) const
 
- Public Member Functions inherited from osg::Drawable
 Drawable ()
 
 Drawable (const Drawable &drawable, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
 META_Node (osg, Drawable)
 
virtual Drawable * asDrawable ()
 
virtual const Drawable * asDrawable () const
 
virtual void computeDataVariance ()
 
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
 
void setInitialBound (const osg::BoundingBox &bbox)
 
const BoundingBox & getInitialBound () const
 
const BoundingSphere & getBound () const
 
const BoundingBox & getBoundingBox () const
 
virtual BoundingSphere computeBound () const
 
virtual BoundingBox computeBoundingBox () const
 
void setComputeBoundingBoxCallback (ComputeBoundingBoxCallback *callback)
 
ComputeBoundingBoxCallback * getComputeBoundingBoxCallback ()
 
const ComputeBoundingBoxCallback * getComputeBoundingBoxCallback () const
 
virtual void setShape (Shape *shape)
 
template<class T >
void setShape (const ref_ptr< T > &shape)
 
Shape * getShape ()
 
const Shape * getShape () const
 
void setSupportsDisplayList (bool flag)
 
bool getSupportsDisplayList () const
 
void setUseDisplayList (bool flag)
 
bool getUseDisplayList () const
 
GLuint & getDisplayList (unsigned int contextID) const
 
virtual void setUseVertexBufferObjects (bool flag)
 
bool getUseVertexBufferObjects () const
 
void setUseVertexArrayObject (bool flag)
 
bool getUseVertexArrayObject () const
 
virtual void dirtyGLObjects ()
 
virtual unsigned int getGLObjectSizeHint () const
 
void draw (RenderInfo &renderInfo) const
 
void drawInner (RenderInfo &renderInfo) const
 
virtual void compileGLObjects (RenderInfo &renderInfo) const
 
void setCreateVertexArrayStateCallback (CreateVertexArrayStateCallback *cb)
 
CreateVertexArrayStateCallback * getCreateVertexArrayStateCallback ()
 
const CreateVertexArrayStateCallback * getCreateVertexArrayStateCallback () const
 
VertexArrayState * createVertexArrayState (RenderInfo &renderInfo) const
 
virtual VertexArrayState * createVertexArrayStateImplementation (RenderInfo &renderInfo) const
 
void setVertexArrayStateList (VertexArrayStateList &vasl)
 
VertexArrayStateList & getVertexArrayStateList ()
 
const VertexArrayStateList & getVertexArrayStateList () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 
virtual void releaseGLObjects (State *state=0) const
 
virtual void setDrawCallback (DrawCallback *dc)
 
DrawCallback * getDrawCallback ()
 
const DrawCallback * getDrawCallback () const
 
virtual void drawImplementation (RenderInfo &) const
 
virtual bool supports (const AttributeFunctor &) const
 
virtual void accept (AttributeFunctor &)
 
virtual bool supports (const ConstAttributeFunctor &) const
 
virtual void accept (ConstAttributeFunctor &) const
 
virtual bool supports (const PrimitiveFunctor &) const
 
virtual void accept (PrimitiveFunctor &) const
 
virtual bool supports (const PrimitiveIndexFunctor &) const
 
virtual void accept (PrimitiveIndexFunctor &) const
 
- Public Member Functions inherited from osg::Node
 Node ()
 
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual Object * cloneType () const
 
virtual Object * clone (const CopyOp &copyop) const
 
virtual bool isSameKindAs (const Object *obj) const
 
virtual const char * libraryName () const
 
virtual const char * className () const
 
virtual Node * asNode ()
 
virtual const Node * asNode () const
 
virtual Drawable * asDrawable ()
 
virtual const Drawable * asDrawable () const
 
virtual Geometry * asGeometry ()
 
virtual const Geometry * asGeometry () const
 
virtual Group * asGroup ()
 
virtual const Group * asGroup () const
 
virtual Transform * asTransform ()
 
virtual const Transform * asTransform () const
 
virtual Switch * asSwitch ()
 
virtual const Switch * asSwitch () const
 
virtual Geode * asGeode ()
 
virtual const Geode * asGeode () const
 
virtual osgTerrain::Terrain * asTerrain ()
 
virtual const osgTerrain::Terrain * asTerrain () const
 
virtual void accept (NodeVisitor &nv)
 
virtual void ascend (NodeVisitor &nv)
 
virtual void traverse (NodeVisitor &)
 
const ParentList & getParents () const
 
ParentList getParents ()
 
Group * getParent (unsigned int i)
 
const Group * getParent (unsigned int i) const
 
unsigned int getNumParents () const
 
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
 
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
 
void setUpdateCallback (Callback *nc)
 
template<class T >
void setUpdateCallback (const ref_ptr< T > &nc)
 
Callback * getUpdateCallback ()
 
const Callback * getUpdateCallback () const
 
void addUpdateCallback (Callback *nc)
 
template<class T >
void addUpdateCallback (const ref_ptr< T > &nc)
 
void removeUpdateCallback (Callback *nc)
 
template<class T >
void removeUpdateCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringUpdateTraversal () const
 
void setEventCallback (Callback *nc)
 
template<class T >
void setEventCallback (const ref_ptr< T > &nc)
 
Callback * getEventCallback ()
 
const Callback * getEventCallback () const
 
void addEventCallback (Callback *nc)
 
template<class T >
void addEventCallback (const ref_ptr< T > &nc)
 
void removeEventCallback (Callback *nc)
 
template<class T >
void removeEventCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringEventTraversal () const
 
void setCullCallback (Callback *nc)
 
template<class T >
void setCullCallback (const ref_ptr< T > &nc)
 
Callback * getCullCallback ()
 
const Callback * getCullCallback () const
 
void addCullCallback (Callback *nc)
 
template<class T >
void addCullCallback (const ref_ptr< T > &nc)
 
void removeCullCallback (Callback *nc)
 
template<class T >
void removeCullCallback (const ref_ptr< T > &nc)
 
void setCullingActive (bool active)
 
bool getCullingActive () const
 
unsigned int getNumChildrenWithCullingDisabled () const
 
bool isCullingActive () const
 
unsigned int getNumChildrenWithOccluderNodes () const
 
bool containsOccluderNodes () const
 
void setNodeMask (NodeMask nm)
 
NodeMask getNodeMask () const
 
void setStateSet (osg::StateSet *stateset)
 
template<class T >
void setStateSet (const osg::ref_ptr< T > &stateset)
 
osg::StateSet * getOrCreateStateSet ()
 
osg::StateSet * getStateSet ()
 
const osg::StateSet * getStateSet () const
 
void setDescriptions (const DescriptionList &descriptions)
 
DescriptionList & getDescriptions ()
 
const DescriptionList & getDescriptions () const
 
const std::string & getDescription (unsigned int i) const
 
std::string & getDescription (unsigned int i)
 
unsigned int getNumDescriptions () const
 
void addDescription (const std::string &desc)
 
void setInitialBound (const osg::BoundingSphere &bsphere)
 
const BoundingSphere & getInitialBound () const
 
void dirtyBound ()
 
const BoundingSphere & getBound () const
 
virtual BoundingSphere computeBound () const
 
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
 
template<class T >
void setComputeBoundingSphereCallback (const ref_ptr< T > &callback)
 
ComputeBoundingSphereCallback * getComputeBoundingSphereCallback ()
 
const ComputeBoundingSphereCallback * getComputeBoundingSphereCallback () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual Object * cloneType () const =0
 
virtual Object * clone (const CopyOp &) const =0
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 
virtual const char * className () const =0
 
std::string getCompoundClassName () const
 
virtual Node * asNode ()
 
virtual const Node * asNode () const
 
virtual NodeVisitor * asNodeVisitor ()
 
virtual const NodeVisitor * asNodeVisitor () const
 
virtual StateSet * asStateSet ()
 
virtual const StateSet * asStateSet () const
 
virtual StateAttribute * asStateAttribute ()
 
virtual const StateAttribute * asStateAttribute () const
 
virtual Uniform * asUniform ()
 
virtual const Uniform * asUniform () const
 
virtual Camera * asCamera ()
 
virtual const Camera * asCamera () const
 
virtual Drawable * asDrawable ()
 
virtual const Drawable * asDrawable () const
 
virtual Callback * asCallback ()
 
virtual const Callback * asCallback () const
 
virtual CallbackObject * asCallbackObject ()
 
virtual const CallbackObject * asCallbackObject () const
 
virtual UserDataContainer * asUserDataContainer ()
 
virtual const UserDataContainer * asUserDataContainer () const
 
virtual ValueObject * asValueObject ()
 
virtual const ValueObject * asValueObject () const
 
virtual Image * asImage ()
 
virtual const Image * asImage () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainer * getUserDataContainer ()
 
const osg::UserDataContainer * getUserDataContainer () const
 
osg::UserDataContainer * getOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual Referenced * getUserData ()
 
virtual const Referenced * getUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referenced & operator= (const Referenced &)
 
virtual void setThreadSafeRefUnref (bool)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::Mutex * getRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSet * getObserverSet () const
 
ObserverSet * getOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Attributes

GLint _numGroupsX
 
GLint _numGroupsY
 
GLint _numGroupsZ
 
- Protected Attributes inherited from osg::Drawable
BoundingBox _initialBoundingBox
 
ref_ptr< ComputeBoundingBoxCallback > _computeBoundingBoxCallback
 
BoundingBox _boundingBox
 
ref_ptr< Shape > _shape
 
bool _supportsDisplayList
 
bool _useDisplayList
 
bool _supportsVertexBufferObjects
 
bool _useVertexBufferObjects
 
bool _useVertexArrayObject
 
GLObjectList _globjList
 
VertexArrayStateList _vertexArrayStateList
 
ref_ptr< DrawCallback > _drawCallback
 
ref_ptr< CreateVertexArrayStateCallback > _createVertexArrayStateCallback
 
- Protected Attributes inherited from osg::Node
BoundingSphere _initialBound
 
ref_ptr< ComputeBoundingSphereCallback > _computeBoundCallback
 
BoundingSphere _boundingSphere
 
bool _boundingSphereComputed
 
ParentList _parents
 
ref_ptr< Callback > _updateCallback
 
unsigned int _numChildrenRequiringUpdateTraversal
 
ref_ptr< Callback > _eventCallback
 
unsigned int _numChildrenRequiringEventTraversal
 
ref_ptr< Callback > _cullCallback
 
bool _cullingActive
 
unsigned int _numChildrenWithCullingDisabled
 
unsigned int _numChildrenWithOccluderNodes
 
NodeMask _nodeMask
 
ref_ptr< StateSet > _stateset
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer * _userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Public Types inherited from osg::Drawable
enum  AttributeTypes {
  VERTICES = 0 , WEIGHTS = 1 , NORMALS = 2 , COLORS = 3 ,
  SECONDARY_COLORS = 4 , FOG_COORDS = 5 , ATTRIBUTE_6 = 6 , ATTRIBUTE_7 = 7 ,
  TEXTURE_COORDS = 8 , TEXTURE_COORDS_0 = TEXTURE_COORDS , TEXTURE_COORDS_1 = TEXTURE_COORDS_0+1 , TEXTURE_COORDS_2 = TEXTURE_COORDS_0+2 ,
  TEXTURE_COORDS_3 = TEXTURE_COORDS_0+3 , TEXTURE_COORDS_4 = TEXTURE_COORDS_0+4 , TEXTURE_COORDS_5 = TEXTURE_COORDS_0+5 , TEXTURE_COORDS_6 = TEXTURE_COORDS_0+6 ,
  TEXTURE_COORDS_7 = TEXTURE_COORDS_0+7
}
 
typedef DrawableUpdateCallback UpdateCallback
 
typedef DrawableEventCallback EventCallback
 
typedef DrawableCullCallback CullCallback
 
typedef unsigned int AttributeType
 
- Public Types inherited from osg::Node
typedef std::vector< Group * > ParentList
 
typedef unsigned int NodeMask
 
typedef std::vector< std::string > DescriptionList
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Drawable
static GLuint generateDisplayList (unsigned int contextID, unsigned int sizeHint=0)
 
static void deleteDisplayList (unsigned int contextID, GLuint globj, unsigned int sizeHint=0)
 
static void setMinimumNumberOfDisplayListsToRetainInCache (unsigned int minimum)
 
static unsigned int getMinimumNumberOfDisplayListsToRetainInCache ()
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandler * getDeleteHandler ()
 
- Protected Types inherited from osg::Drawable
typedef osg::buffered_value< GLuint > GLObjectList
 
- Protected Member Functions inherited from osg::Drawable
Drawable & operator= (const Drawable &)
 
virtual ~Drawable ()
 
void setBound (const BoundingBox &bb) const
 
- Protected Member Functions inherited from osg::Node
virtual ~Node ()
 
void addParent (osg::Group *parent)
 
void removeParent (osg::Group *parent)
 
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
 
void setNumChildrenRequiringEventTraversal (unsigned int num)
 
void setNumChildrenWithCullingDisabled (unsigned int num)
 
void setNumChildrenWithOccluderNodes (unsigned int num)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Detailed Description

Wrapper around glDispatchCompute.

Constructor & Destructor Documentation

◆ DispatchCompute() [1/2]

osg::DispatchCompute::DispatchCompute ( GLint  numGroupsX = 0,
GLint  numGroupsY = 0,
GLint  numGroupsZ = 0 
)
inline

◆ DispatchCompute() [2/2]

osg::DispatchCompute::DispatchCompute ( const DispatchCompute &  ,
const osg::CopyOp &  copyop = osg::CopyOp::SHALLOW_COPY 
)

Member Function Documentation

◆ compileGLObjects()

virtual void osg::DispatchCompute::compileGLObjects ( RenderInfo &  renderInfo) const
inlinevirtual

Immediately compile this Drawable into an OpenGL Display List/VertexBufferObjects.

Note
Operation is ignored if _useDisplayList is false or VertexBufferObjects are not used.

Reimplemented from osg::Drawable.

◆ createVertexArrayStateImplememtation()

virtual VertexArrayState * osg::DispatchCompute::createVertexArrayStateImplememtation ( RenderInfo &  ) const
inlinevirtual

◆ drawImplementation()

virtual void osg::DispatchCompute::drawImplementation ( RenderInfo &  ) const
virtual

drawImplementation(RenderInfo&) is a pure virtual method for the actual implementation of OpenGL drawing calls, such as vertex arrays and primitives, that must be implemented in concrete subclasses of the Drawable base class, examples include osg::Geometry and osg::ShapeDrawable. drawImplementation(RenderInfo&) is called from the draw(RenderInfo&) method, with the draw method handling management of OpenGL display lists, and drawImplementation(RenderInfo&) handling the actual drawing itself. renderInfo : The osg::RenderInfo object that encapsulates the current rendering information including the osg::State OpenGL state for the current graphics context.

Reimplemented from osg::Drawable.

◆ getComputeGroups()

void osg::DispatchCompute::getComputeGroups ( GLint &  numGroupsX,
GLint &  numGroupsY,
GLint &  numGroupsZ 
) const
inline

Get compute shader work groups

◆ META_Node()

osg::DispatchCompute::META_Node ( osg  ,
DispatchCompute   
)

◆ setComputeGroups()

void osg::DispatchCompute::setComputeGroups ( GLint  numGroupsX,
GLint  numGroupsY,
GLint  numGroupsZ 
)
inline

Set compute shader work groups

Member Data Documentation

◆ _numGroupsX

GLint osg::DispatchCompute::_numGroupsX
protected

◆ _numGroupsY

GLint osg::DispatchCompute::_numGroupsY
protected

◆ _numGroupsZ

GLint osg::DispatchCompute::_numGroupsZ
protected

The documentation for this class was generated from the following file: