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osgTerrain::GeometryTechnique Class Reference
Inheritance diagram for osgTerrain::GeometryTechnique:
osgTerrain::TerrainTechnique osg::Object osg::Observer osg::Referenced

Classes

class  BufferData
 

Public Types

enum  FilterType { GAUSSIAN , SMOOTH , SHARPEN }
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
 

Public Member Functions

 GeometryTechnique ()
 
 GeometryTechnique (const GeometryTechnique &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgTerrain, GeometryTechnique)
 
virtual void init (int dirtyMask, bool assumeMultiThreaded)
 
virtual Locator * computeMasterLocator ()
 
virtual void update (osgUtil::UpdateVisitor *nv)
 
virtual void cull (osgUtil::CullVisitor *nv)
 
virtual void traverse (osg::NodeVisitor &nv)
 
virtual void cleanSceneGraph ()
 
void setFilterBias (float filterBias)
 
float getFilterBias () const
 
void setFilterWidth (float filterWidth)
 
float getFilterWidth () const
 
void setFilterMatrix (const osg::Matrix3 &matrix)
 
osg::Matrix3 & getFilterMatrix ()
 
const osg::Matrix3 & getFilterMatrix () const
 
void setFilterMatrixAs (FilterType filterType)
 
virtual void releaseGLObjects (osg::State *=0) const
 
- Public Member Functions inherited from osgTerrain::TerrainTechnique
 TerrainTechnique ()
 
 TerrainTechnique (const TerrainTechnique &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgTerrain, TerrainTechnique)
 
virtual void setTerrainTile (TerrainTile *tile)
 
TerrainTile * getTerrainTile ()
 
const TerrainTile * getTerrainTile () const
 
virtual void init (int dirtyMask, bool assumeMultiThreaded)
 
virtual void update (osgUtil::UpdateVisitor *nv)
 
virtual void cull (osgUtil::CullVisitor *nv)
 
virtual void cleanSceneGraph ()
 
virtual void traverse (osg::NodeVisitor &nv)
 
virtual void releaseGLObjects (osg::State *=0) const
 
virtual void addNeighbour (TerrainTile *tile)
 
virtual void removeNeighbour (TerrainTile *tile)
 
virtual bool containsNeighbour (TerrainTile *tile)
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual Object * cloneType () const =0
 
virtual Object * clone (const CopyOp &) const =0
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 
virtual const char * className () const =0
 
std::string getCompoundClassName () const
 
virtual Node * asNode ()
 
virtual const Node * asNode () const
 
virtual NodeVisitor * asNodeVisitor ()
 
virtual const NodeVisitor * asNodeVisitor () const
 
virtual StateSet * asStateSet ()
 
virtual const StateSet * asStateSet () const
 
virtual StateAttribute * asStateAttribute ()
 
virtual const StateAttribute * asStateAttribute () const
 
virtual Uniform * asUniform ()
 
virtual const Uniform * asUniform () const
 
virtual Camera * asCamera ()
 
virtual const Camera * asCamera () const
 
virtual Drawable * asDrawable ()
 
virtual const Drawable * asDrawable () const
 
virtual Callback * asCallback ()
 
virtual const Callback * asCallback () const
 
virtual CallbackObject * asCallbackObject ()
 
virtual const CallbackObject * asCallbackObject () const
 
virtual UserDataContainer * asUserDataContainer ()
 
virtual const UserDataContainer * asUserDataContainer () const
 
virtual ValueObject * asValueObject ()
 
virtual const ValueObject * asValueObject () const
 
virtual Image * asImage ()
 
virtual const Image * asImage () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainer * getUserDataContainer ()
 
const osg::UserDataContainer * getUserDataContainer () const
 
osg::UserDataContainer * getOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual Referenced * getUserData ()
 
virtual const Referenced * getUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referenced & operator= (const Referenced &)
 
virtual void setThreadSafeRefUnref (bool)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::Mutex * getRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSet * getObserverSet () const
 
ObserverSet * getOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 
- Public Member Functions inherited from osg::Observer
 Observer ()
 
virtual ~Observer ()
 
virtual void objectDeleted (void *)
 

Protected Member Functions

virtual ~GeometryTechnique ()
 
virtual osg::Vec3d computeCenterModel (BufferData &buffer, Locator *masterLocator)
 
virtual void generateGeometry (BufferData &buffer, Locator *masterLocator, const osg::Vec3d &centerModel)
 
virtual void applyColorLayers (BufferData &buffer)
 
virtual void applyTransparency (BufferData &buffer)
 
- Protected Member Functions inherited from osgTerrain::TerrainTechnique
virtual ~TerrainTechnique ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

OpenThreads::Mutex _writeBufferMutex
 
osg::ref_ptr< BufferData > _currentBufferData
 
osg::ref_ptr< BufferData > _newBufferData
 
float _filterBias
 
osg::ref_ptr< osg::Uniform > _filterBiasUniform
 
float _filterWidth
 
osg::ref_ptr< osg::Uniform > _filterWidthUniform
 
osg::Matrix3 _filterMatrix
 
osg::ref_ptr< osg::Uniform > _filterMatrixUniform
 
- Protected Attributes inherited from osgTerrain::TerrainTechnique
TerrainTile * _terrainTile
 
TerrainNeighbours _neighbours
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer * _userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandler * getDeleteHandler ()
 

Member Enumeration Documentation

◆ FilterType

Enumerator
GAUSSIAN 
SMOOTH 
SHARPEN 

Constructor & Destructor Documentation

◆ GeometryTechnique() [1/2]

osgTerrain::GeometryTechnique::GeometryTechnique ( )

◆ GeometryTechnique() [2/2]

osgTerrain::GeometryTechnique::GeometryTechnique ( const GeometryTechnique &  ,
const osg::CopyOp &  copyop = osg::CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

◆ ~GeometryTechnique()

virtual osgTerrain::GeometryTechnique::~GeometryTechnique ( )
protectedvirtual

Member Function Documentation

◆ applyColorLayers()

virtual void osgTerrain::GeometryTechnique::applyColorLayers ( BufferData &  buffer)
protectedvirtual

◆ applyTransparency()

virtual void osgTerrain::GeometryTechnique::applyTransparency ( BufferData &  buffer)
protectedvirtual

◆ cleanSceneGraph()

virtual void osgTerrain::GeometryTechnique::cleanSceneGraph ( )
virtual

Clean scene graph from any terrain technique specific nodes.

Reimplemented from osgTerrain::TerrainTechnique.

◆ computeCenterModel()

virtual osg::Vec3d osgTerrain::GeometryTechnique::computeCenterModel ( BufferData &  buffer,
Locator *  masterLocator 
)
protectedvirtual

◆ computeMasterLocator()

virtual Locator * osgTerrain::GeometryTechnique::computeMasterLocator ( )
virtual

◆ cull()

virtual void osgTerrain::GeometryTechnique::cull ( osgUtil::CullVisitor *  nv)
virtual

Reimplemented from osgTerrain::TerrainTechnique.

◆ generateGeometry()

virtual void osgTerrain::GeometryTechnique::generateGeometry ( BufferData &  buffer,
Locator *  masterLocator,
const osg::Vec3d &  centerModel 
)
protectedvirtual

◆ getFilterBias()

float osgTerrain::GeometryTechnique::getFilterBias ( ) const
inline

◆ getFilterMatrix() [1/2]

osg::Matrix3 & osgTerrain::GeometryTechnique::getFilterMatrix ( )
inline

◆ getFilterMatrix() [2/2]

const osg::Matrix3 & osgTerrain::GeometryTechnique::getFilterMatrix ( ) const
inline

◆ getFilterWidth()

float osgTerrain::GeometryTechnique::getFilterWidth ( ) const
inline

◆ init()

virtual void osgTerrain::GeometryTechnique::init ( int  dirtyMask,
bool  assumeMultiThreaded 
)
virtual

Reimplemented from osgTerrain::TerrainTechnique.

◆ META_Object()

osgTerrain::GeometryTechnique::META_Object ( osgTerrain  ,
GeometryTechnique   
)

◆ releaseGLObjects()

virtual void osgTerrain::GeometryTechnique::releaseGLObjects ( osg::State *  = 0) const
virtual

If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.

Reimplemented from osgTerrain::TerrainTechnique.

◆ setFilterBias()

void osgTerrain::GeometryTechnique::setFilterBias ( float  filterBias)

◆ setFilterMatrix()

void osgTerrain::GeometryTechnique::setFilterMatrix ( const osg::Matrix3 &  matrix)

◆ setFilterMatrixAs()

void osgTerrain::GeometryTechnique::setFilterMatrixAs ( FilterType  filterType)

◆ setFilterWidth()

void osgTerrain::GeometryTechnique::setFilterWidth ( float  filterWidth)

◆ traverse()

virtual void osgTerrain::GeometryTechnique::traverse ( osg::NodeVisitor &  nv)
virtual

Traverse the terain subgraph.

Reimplemented from osgTerrain::TerrainTechnique.

◆ update()

virtual void osgTerrain::GeometryTechnique::update ( osgUtil::UpdateVisitor *  nv)
virtual

Reimplemented from osgTerrain::TerrainTechnique.

Member Data Documentation

◆ _currentBufferData

osg::ref_ptr<BufferData> osgTerrain::GeometryTechnique::_currentBufferData
protected

◆ _filterBias

float osgTerrain::GeometryTechnique::_filterBias
protected

◆ _filterBiasUniform

osg::ref_ptr<osg::Uniform> osgTerrain::GeometryTechnique::_filterBiasUniform
protected

◆ _filterMatrix

osg::Matrix3 osgTerrain::GeometryTechnique::_filterMatrix
protected

◆ _filterMatrixUniform

osg::ref_ptr<osg::Uniform> osgTerrain::GeometryTechnique::_filterMatrixUniform
protected

◆ _filterWidth

float osgTerrain::GeometryTechnique::_filterWidth
protected

◆ _filterWidthUniform

osg::ref_ptr<osg::Uniform> osgTerrain::GeometryTechnique::_filterWidthUniform
protected

◆ _newBufferData

osg::ref_ptr<BufferData> osgTerrain::GeometryTechnique::_newBufferData
protected

◆ _writeBufferMutex

OpenThreads::Mutex osgTerrain::GeometryTechnique::_writeBufferMutex
protected

The documentation for this class was generated from the following file: