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osgParticle::AngularAccelOperator Class Reference
Inheritance diagram for osgParticle::AngularAccelOperator:
osgParticle::Operator osg::Object osg::Referenced

Public Member Functions

 AngularAccelOperator ()
 
 AngularAccelOperator (const AngularAccelOperator &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgParticle, AngularAccelOperator)
 
const osg::Vec3 & getAngularAcceleration () const
 Get the angular acceleration vector. More...
 
void setAngularAcceleration (const osg::Vec3 &v)
 Set the angular acceleration vector. More...
 
void operate (Particle *P, double dt)
 Apply the angular acceleration to a particle. Do not call this method manually. More...
 
void beginOperate (Program *prg)
 Perform some initializations. Do not call this method manually. More...
 
- Public Member Functions inherited from osgParticle::Operator
 Operator ()
 
 Operator (const Operator &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
virtual const char * libraryName () const
 
virtual const char * className () const
 
virtual bool isSameKindAs (const osg::Object *obj) const
 
bool isEnabled () const
 Get whether this operator is enabled. More...
 
void setEnabled (bool v)
 Enable or disable this operator. More...
 
virtual void operateParticles (ParticleSystem *ps, double dt)
 
virtual void operate (Particle *P, double dt)=0
 
virtual void beginOperate (Program *)
 
virtual void endOperate ()
 Do something after all particles have been processed. More...
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual Object * cloneType () const =0
 
virtual Object * clone (const CopyOp &) const =0
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 
virtual const char * className () const =0
 
std::string getCompoundClassName () const
 
virtual Node * asNode ()
 
virtual const Node * asNode () const
 
virtual NodeVisitor * asNodeVisitor ()
 
virtual const NodeVisitor * asNodeVisitor () const
 
virtual StateSet * asStateSet ()
 
virtual const StateSet * asStateSet () const
 
virtual StateAttribute * asStateAttribute ()
 
virtual const StateAttribute * asStateAttribute () const
 
virtual Uniform * asUniform ()
 
virtual const Uniform * asUniform () const
 
virtual Camera * asCamera ()
 
virtual const Camera * asCamera () const
 
virtual Drawable * asDrawable ()
 
virtual const Drawable * asDrawable () const
 
virtual Callback * asCallback ()
 
virtual const Callback * asCallback () const
 
virtual CallbackObject * asCallbackObject ()
 
virtual const CallbackObject * asCallbackObject () const
 
virtual UserDataContainer * asUserDataContainer ()
 
virtual const UserDataContainer * asUserDataContainer () const
 
virtual ValueObject * asValueObject ()
 
virtual const ValueObject * asValueObject () const
 
virtual Image * asImage ()
 
virtual const Image * asImage () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainer * getUserDataContainer ()
 
const osg::UserDataContainer * getUserDataContainer () const
 
osg::UserDataContainer * getOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual Referenced * getUserData ()
 
virtual const Referenced * getUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referenced & operator= (const Referenced &)
 
virtual void setThreadSafeRefUnref (bool)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::Mutex * getRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSet * getObserverSet () const
 
ObserverSet * getOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Member Functions

virtual ~AngularAccelOperator ()
 
AngularAccelOperator & operator= (const AngularAccelOperator &)
 
- Protected Member Functions inherited from osgParticle::Operator
virtual ~Operator ()
 
Operator & operator= (const Operator &)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Additional Inherited Members

- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandler * getDeleteHandler ()
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer * _userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Detailed Description

An operator class that applies a constant angular acceleration to the particles.

Constructor & Destructor Documentation

◆ AngularAccelOperator() [1/2]

osgParticle::AngularAccelOperator::AngularAccelOperator ( )
inline

◆ AngularAccelOperator() [2/2]

osgParticle::AngularAccelOperator::AngularAccelOperator ( const AngularAccelOperator &  copy,
const osg::CopyOp &  copyop = osg::CopyOp::SHALLOW_COPY 
)
inline

◆ ~AngularAccelOperator()

virtual osgParticle::AngularAccelOperator::~AngularAccelOperator ( )
inlineprotectedvirtual

Member Function Documentation

◆ beginOperate()

void osgParticle::AngularAccelOperator::beginOperate ( Program *  prg)
inlinevirtual

Perform some initializations. Do not call this method manually.

Reimplemented from osgParticle::Operator.

◆ getAngularAcceleration()

const osg::Vec3 & osgParticle::AngularAccelOperator::getAngularAcceleration ( ) const
inline

Get the angular acceleration vector.

◆ META_Object()

osgParticle::AngularAccelOperator::META_Object ( osgParticle  ,
AngularAccelOperator   
)

◆ operate()

void osgParticle::AngularAccelOperator::operate ( Particle *  P,
double  dt 
)
inlinevirtual

Apply the angular acceleration to a particle. Do not call this method manually.

Implements osgParticle::Operator.

◆ operator=()

AngularAccelOperator & osgParticle::AngularAccelOperator::operator= ( const AngularAccelOperator &  )
inlineprotected

◆ setAngularAcceleration()

void osgParticle::AngularAccelOperator::setAngularAcceleration ( const osg::Vec3 &  v)
inline

Set the angular acceleration vector.


The documentation for this class was generated from the following file: