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osgGA::DriveManipulator Class Reference
Inheritance diagram for osgGA::DriveManipulator:
osgGA::CameraManipulator osgGA::GUIEventHandler osgGA::EventHandler osg::NodeCallback osg::DrawableEventCallback osg::Callback osg::Callback osg::Object osg::Object osg::Referenced osg::Referenced

Public Member Functions

 DriveManipulator ()
 
virtual const char * className () const
 
virtual void setByMatrix (const osg::Matrixd &matrix)
 
virtual void setByInverseMatrix (const osg::Matrixd &matrix)
 
virtual osg::Matrixd getMatrix () const
 
virtual osg::Matrixd getInverseMatrix () const
 
virtual void setNode (osg::Node *)
 
virtual const osg::Node * getNode () const
 
virtual osg::Node * getNode ()
 
virtual void computeHomePosition ()
 
virtual void home (const GUIEventAdapter &ea, GUIActionAdapter &us)
 
virtual void init (const GUIEventAdapter &ea, GUIActionAdapter &us)
 
virtual bool handle (const GUIEventAdapter &ea, GUIActionAdapter &us)
 
virtual void getUsage (osg::ApplicationUsage &usage) const
 
void setModelScale (double in_ms)
 
double getModelScale () const
 
void setVelocity (double in_vel)
 
double getVelocity () const
 
void setHeight (double in_h)
 
double getHeight () const
 
- Public Member Functions inherited from osgGA::CameraManipulator
virtual const char * className () const
 
virtual void setCoordinateFrameCallback (CoordinateFrameCallback *cb)
 
CoordinateFrameCallback * getCoordinateFrameCallback ()
 
const CoordinateFrameCallback * getCoordinateFrameCallback () const
 
osg::CoordinateFrame getCoordinateFrame (const osg::Vec3d &position) const
 
osg::Vec3d getSideVector (const osg::CoordinateFrame &cf) const
 
osg::Vec3d getFrontVector (const osg::CoordinateFrame &cf) const
 
osg::Vec3d getUpVector (const osg::CoordinateFrame &cf) const
 
virtual void setByMatrix (const osg::Matrixd &matrix)=0
 
virtual void setByInverseMatrix (const osg::Matrixd &matrix)=0
 
virtual osg::Matrixd getMatrix () const =0
 
virtual osg::Matrixd getInverseMatrix () const =0
 
virtual void updateCamera (osg::Camera &camera)
 
virtual osgUtil::SceneView::FusionDistanceMode getFusionDistanceMode () const
 
virtual float getFusionDistanceValue () const
 
void setIntersectTraversalMask (unsigned int mask)
 
unsigned int getIntersectTraversalMask () const
 
virtual void setNode (osg::Node *)
 
virtual const osg::Node * getNode () const
 
virtual osg::Node * getNode ()
 
virtual void setHomePosition (const osg::Vec3d &eye, const osg::Vec3d &center, const osg::Vec3d &up, bool autoComputeHomePosition=false)
 
virtual void getHomePosition (osg::Vec3d &eye, osg::Vec3d &center, osg::Vec3d &up) const
 
virtual void setAutoComputeHomePosition (bool flag)
 
bool getAutoComputeHomePosition () const
 
virtual void computeHomePosition (const osg::Camera *camera=NULL, bool useBoundingBox=false)
 
virtual void finishAnimation ()
 
virtual void home (const GUIEventAdapter &, GUIActionAdapter &)
 
virtual void home (double)
 
virtual void init (const GUIEventAdapter &, GUIActionAdapter &)
 
virtual bool handle (osgGA::Event *event, osg::Object *object, osg::NodeVisitor *nv)
 
virtual bool handle (const GUIEventAdapter &ea, GUIActionAdapter &us)
 
- Public Member Functions inherited from osgGA::GUIEventHandler
 GUIEventHandler ()
 
 GUIEventHandler (const GUIEventHandler &eh, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgGA, GUIEventHandler)
 
virtual bool handle (osgGA::Event *event, osg::Object *object, osg::NodeVisitor *nv)
 
virtual bool handle (const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *)
 
virtual bool handle (const GUIEventAdapter &, GUIActionAdapter &)
 
- Public Member Functions inherited from osgGA::EventHandler
 EventHandler ()
 
 EventHandler (const EventHandler &eh, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgGA, EventHandler)
 
virtual NodeCallback * asNodeCallback ()
 
virtual const NodeCallback * asNodeCallback () const
 
virtual DrawableEventCallback * asDrawableEventCallback ()
 
virtual const DrawableEventCallback * asDrawableEventCallback () const
 
virtual EventHandler * asEventHandler ()
 
virtual const EventHandler * asEventHandler () const
 
virtual bool run (osg::Object *object, osg::Object *data)
 
virtual void operator() (osg::Node *node, osg::NodeVisitor *nv)
 
virtual void event (osg::NodeVisitor *nv, osg::Drawable *drawable)
 
virtual bool handle (osgGA::Event *event, osg::Object *object, osg::NodeVisitor *nv)
 
virtual void getUsage (osg::ApplicationUsage &) const
 
- Public Member Functions inherited from osg::NodeCallback
 NodeCallback ()
 
 NodeCallback (const NodeCallback &nc, const CopyOp &copyop)
 
 META_Object (osg, NodeCallback)
 
virtual NodeCallback * asNodeCallback ()
 
virtual const NodeCallback * asNodeCallback () const
 
virtual bool run (osg::Object *object, osg::Object *data)
 
virtual void operator() (Node *node, NodeVisitor *nv)
 
- Public Member Functions inherited from osg::Callback
 Callback ()
 
 Callback (const Callback &cb, const CopyOp &copyop)
 
 META_Object (osg, Callback)
 
virtual Callback * asCallback ()
 
virtual const Callback * asCallback () const
 
virtual CallbackObject * asCallbackObject ()
 
virtual const CallbackObject * asCallbackObject () const
 
virtual NodeCallback * asNodeCallback ()
 
virtual const NodeCallback * asNodeCallback () const
 
virtual StateAttributeCallback * asStateAttributeCallback ()
 
virtual const StateAttributeCallback * asStateAttributeCallback () const
 
virtual UniformCallback * asUniformCallback ()
 
virtual const UniformCallback * asUniformCallback () const
 
virtual DrawableUpdateCallback * asDrawableUpdateCallback ()
 
virtual const DrawableUpdateCallback * asDrawableUpdateCallback () const
 
virtual DrawableEventCallback * asDrawableEventCallback ()
 
virtual const DrawableEventCallback * asDrawableEventCallback () const
 
virtual DrawableCullCallback * asDrawableCullCallback ()
 
virtual const DrawableCullCallback * asDrawableCullCallback () const
 
virtual osgGA::EventHandler * asEventHandler ()
 
virtual const osgGA::EventHandler * asEventHandler () const
 
virtual bool run (osg::Object *object, osg::Object *data)
 
bool traverse (osg::Object *object, osg::Object *data)
 
void setNestedCallback (osg::Callback *cb)
 
osg::Callback * getNestedCallback ()
 
const osg::Callback * getNestedCallback () const
 
void addNestedCallback (osg::Callback *nc)
 
void removeNestedCallback (osg::Callback *nc)
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual Object * cloneType () const =0
 
virtual Object * clone (const CopyOp &) const =0
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 
virtual const char * className () const =0
 
std::string getCompoundClassName () const
 
virtual Node * asNode ()
 
virtual const Node * asNode () const
 
virtual NodeVisitor * asNodeVisitor ()
 
virtual const NodeVisitor * asNodeVisitor () const
 
virtual StateSet * asStateSet ()
 
virtual const StateSet * asStateSet () const
 
virtual StateAttribute * asStateAttribute ()
 
virtual const StateAttribute * asStateAttribute () const
 
virtual Uniform * asUniform ()
 
virtual const Uniform * asUniform () const
 
virtual Camera * asCamera ()
 
virtual const Camera * asCamera () const
 
virtual Drawable * asDrawable ()
 
virtual const Drawable * asDrawable () const
 
virtual Callback * asCallback ()
 
virtual const Callback * asCallback () const
 
virtual CallbackObject * asCallbackObject ()
 
virtual const CallbackObject * asCallbackObject () const
 
virtual UserDataContainer * asUserDataContainer ()
 
virtual const UserDataContainer * asUserDataContainer () const
 
virtual ValueObject * asValueObject ()
 
virtual const ValueObject * asValueObject () const
 
virtual Image * asImage ()
 
virtual const Image * asImage () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainer * getUserDataContainer ()
 
const osg::UserDataContainer * getUserDataContainer () const
 
osg::UserDataContainer * getOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual Referenced * getUserData ()
 
virtual const Referenced * getUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referenced & operator= (const Referenced &)
 
virtual void setThreadSafeRefUnref (bool)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::Mutex * getRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSet * getObserverSet () const
 
ObserverSet * getOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 
- Public Member Functions inherited from osg::DrawableEventCallback
 DrawableEventCallback ()
 
 DrawableEventCallback (const DrawableEventCallback &org, const CopyOp &copyop)
 
 META_Object (osg, DrawableEventCallback)
 
virtual DrawableEventCallback * asDrawableEventCallback ()
 
virtual const DrawableEventCallback * asDrawableEventCallback () const
 
virtual bool run (osg::Object *object, osg::Object *data)
 
virtual void event (osg::NodeVisitor *, osg::Drawable *)
 

Protected Types

enum  SpeedControlMode { USE_MOUSE_Y_FOR_SPEED , USE_MOUSE_BUTTONS_FOR_SPEED }
 

Protected Member Functions

virtual ~DriveManipulator ()
 
bool intersect (const osg::Vec3d &start, const osg::Vec3d &end, osg::Vec3d &intersection, osg::Vec3d &normal) const
 
void flushMouseEventStack ()
 
void addMouseEvent (const GUIEventAdapter &ea)
 
void computePosition (const osg::Vec3d &eye, const osg::Vec3d &lv, const osg::Vec3d &up)
 
bool calcMovement ()
 
- Protected Member Functions inherited from osgGA::CameraManipulator
 CameraManipulator ()
 
 CameraManipulator (const CameraManipulator &mm, const osg::CopyOp &copyOp=osg::CopyOp::SHALLOW_COPY)
 
virtual ~CameraManipulator ()
 
std::string getManipulatorName () const
 
- Protected Member Functions inherited from osgGA::GUIEventHandler
virtual ~GUIEventHandler ()
 
- Protected Member Functions inherited from osg::NodeCallback
virtual ~NodeCallback ()
 
- Protected Member Functions inherited from osg::Callback
virtual ~Callback ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

osg::ref_ptr< const GUIEventAdapter > _ga_t1
 
osg::ref_ptr< const GUIEventAdapter > _ga_t0
 
osg::observer_ptr< osg::Node > _node
 
double _modelScale
 
double _velocity
 
double _height
 
double _buffer
 
SpeedControlMode _speedMode
 
osg::Vec3d _eye
 
osg::Quat _rotation
 
double _pitch
 
double _distance
 
bool _pitchUpKeyPressed
 
bool _pitchDownKeyPressed
 
- Protected Attributes inherited from osgGA::CameraManipulator
unsigned int _intersectTraversalMask
 
bool _autoComputeHomePosition
 
osg::Vec3d _homeEye
 
osg::Vec3d _homeCenter
 
osg::Vec3d _homeUp
 
osg::ref_ptr< CoordinateFrameCallback > _coordinateFrameCallback
 
- Protected Attributes inherited from osg::Callback
ref_ptr< Callback > _nestedCallback
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer * _userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandler * getDeleteHandler ()
 

Detailed Description

DriveManipulator is a camera manipulator which provides drive-like functionality. By default, the left mouse button accelerates, the right mouse button decelerates, and the middle mouse button (or left and right simultaneously) stops dead.

Member Enumeration Documentation

◆ SpeedControlMode

Enumerator
USE_MOUSE_Y_FOR_SPEED 
USE_MOUSE_BUTTONS_FOR_SPEED 

Constructor & Destructor Documentation

◆ DriveManipulator()

osgGA::DriveManipulator::DriveManipulator ( )

◆ ~DriveManipulator()

virtual osgGA::DriveManipulator::~DriveManipulator ( )
protectedvirtual

Member Function Documentation

◆ addMouseEvent()

void osgGA::DriveManipulator::addMouseEvent ( const GUIEventAdapter &  ea)
protected

Add the current mouse GUIEvent to internal stack.

◆ calcMovement()

bool osgGA::DriveManipulator::calcMovement ( )
protected

For the given mouse movement calculate the movement of the camera. Return true if camera has moved and a redraw is required.

◆ className()

virtual const char * osgGA::DriveManipulator::className ( ) const
inlinevirtual

return the name of the object's class type. Must be defined by derived classes.

Reimplemented from osgGA::CameraManipulator.

◆ computeHomePosition()

virtual void osgGA::DriveManipulator::computeHomePosition ( )
virtual

◆ computePosition()

void osgGA::DriveManipulator::computePosition ( const osg::Vec3d &  eye,
const osg::Vec3d &  lv,
const osg::Vec3d &  up 
)
protected

◆ flushMouseEventStack()

void osgGA::DriveManipulator::flushMouseEventStack ( )
protected

Reset the internal GUIEvent stack.

◆ getHeight()

double osgGA::DriveManipulator::getHeight ( ) const
inline

◆ getInverseMatrix()

virtual osg::Matrixd osgGA::DriveManipulator::getInverseMatrix ( ) const
virtual

Get the position of the manipulator as a inverse matrix of the manipulator, typically used as a model view matrix.

Implements osgGA::CameraManipulator.

◆ getMatrix()

virtual osg::Matrixd osgGA::DriveManipulator::getMatrix ( ) const
virtual

Get the position of the manipulator as 4x4 Matrix.

Implements osgGA::CameraManipulator.

◆ getModelScale()

double osgGA::DriveManipulator::getModelScale ( ) const
inline

◆ getNode() [1/2]

virtual osg::Node * osgGA::DriveManipulator::getNode ( )
virtual

Return node if attached.

Reimplemented from osgGA::CameraManipulator.

◆ getNode() [2/2]

virtual const osg::Node * osgGA::DriveManipulator::getNode ( ) const
virtual

Return const node if attached.

Reimplemented from osgGA::CameraManipulator.

◆ getUsage()

virtual void osgGA::DriveManipulator::getUsage ( osg::ApplicationUsage &  usage) const
virtual

Get the keyboard and mouse usage of this manipulator.

Reimplemented from osgGA::EventHandler.

◆ getVelocity()

double osgGA::DriveManipulator::getVelocity ( ) const
inline

◆ handle()

virtual bool osgGA::DriveManipulator::handle ( const GUIEventAdapter &  ea,
GUIActionAdapter &  us 
)
virtual

Handle events, return true if handled, false otherwise.

Reimplemented from osgGA::CameraManipulator.

◆ home()

virtual void osgGA::DriveManipulator::home ( const GUIEventAdapter &  ,
GUIActionAdapter &   
)
virtual

Move the camera to the default position. May be ignored by manipulators if home functionality is not appropriate.

Reimplemented from osgGA::CameraManipulator.

◆ init()

virtual void osgGA::DriveManipulator::init ( const GUIEventAdapter &  ,
GUIActionAdapter &   
)
virtual

Start/restart the manipulator.

Reimplemented from osgGA::CameraManipulator.

◆ intersect()

bool osgGA::DriveManipulator::intersect ( const osg::Vec3d &  start,
const osg::Vec3d &  end,
osg::Vec3d &  intersection,
osg::Vec3d &  normal 
) const
protected

◆ setByInverseMatrix()

virtual void osgGA::DriveManipulator::setByInverseMatrix ( const osg::Matrixd &  matrix)
inlinevirtual

Set the position of the matrix manipulator using a 4x4 Matrix.

Implements osgGA::CameraManipulator.

◆ setByMatrix()

virtual void osgGA::DriveManipulator::setByMatrix ( const osg::Matrixd &  matrix)
virtual

Get the position of the matrix manipulator using a 4x4 Matrix.

Implements osgGA::CameraManipulator.

◆ setHeight()

void osgGA::DriveManipulator::setHeight ( double  in_h)
inline

◆ setModelScale()

void osgGA::DriveManipulator::setModelScale ( double  in_ms)
inline

◆ setNode()

virtual void osgGA::DriveManipulator::setNode ( osg::Node *  )
virtual

Attach a node to the manipulator, automatically detaching any previously attached node. setNode(NULL) detaches previous nodes. May be ignored by manipulators which do not require a reference model.

Reimplemented from osgGA::CameraManipulator.

◆ setVelocity()

void osgGA::DriveManipulator::setVelocity ( double  in_vel)
inline

Member Data Documentation

◆ _buffer

double osgGA::DriveManipulator::_buffer
protected

◆ _distance

double osgGA::DriveManipulator::_distance
protected

◆ _eye

osg::Vec3d osgGA::DriveManipulator::_eye
protected

◆ _ga_t0

osg::ref_ptr<const GUIEventAdapter> osgGA::DriveManipulator::_ga_t0
protected

◆ _ga_t1

osg::ref_ptr<const GUIEventAdapter> osgGA::DriveManipulator::_ga_t1
protected

◆ _height

double osgGA::DriveManipulator::_height
protected

◆ _modelScale

double osgGA::DriveManipulator::_modelScale
protected

◆ _node

osg::observer_ptr<osg::Node> osgGA::DriveManipulator::_node
protected

◆ _pitch

double osgGA::DriveManipulator::_pitch
protected

◆ _pitchDownKeyPressed

bool osgGA::DriveManipulator::_pitchDownKeyPressed
protected

◆ _pitchUpKeyPressed

bool osgGA::DriveManipulator::_pitchUpKeyPressed
protected

◆ _rotation

osg::Quat osgGA::DriveManipulator::_rotation
protected

◆ _speedMode

SpeedControlMode osgGA::DriveManipulator::_speedMode
protected

◆ _velocity

double osgGA::DriveManipulator::_velocity
protected

The documentation for this class was generated from the following file: